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- #include <types.h>
- #include <lib.h>
- #include <synchprobs.h>
- #include <synch.h>
- #include <opt-A1.h>
- static struct lock * globlock;
- typedef struct cv cv;
- // This section contains global vars and useful functions to work with them. As well as the structs used for them
- typedef struct car
- {
- Direction origin;
- Direction dest;
- struct cv * cv;
- } car;
- // array of all 12 possible cars in the intersection
- car ** active = NULL;
- // all of our offset arrays
- int dirs[4] = {0, 3, 6, 9};
- int northa[4] = {0, 0, 1, 2;
- int easta[4] = {2, 0, 0, 1};
- int southa[4] = {1, 2, 0, 0};
- int westa[4] = {0, 1, 2, 0};
- int * compass[4] = {&northa, &easta, &southa, &westa};
- // car initializer/allocator
- static car * newcar(Direction origin, Direction dest)
- {
- car * temp = kmalloc(sizeof(car));
-
- if(!(temp))
- {
- panic("Failed to create a car.\n");
- }
-
- temp->origin = origin;
- temp->dest = dest;
- temp->cv = NULL;
-
- return temp;
- }
- // initialize the array active
- static void activeinit(void)
- {
- active = kmalloc(12 * sizeof(car *));
-
- if (!(active))
- {
- panic("Failed to create an array");
- }
-
- for (int i = 0; i < 12; ++i)
- {
- *(active + i) = NULL;
- }
- }
- // push a car to the active array
- static void push(car * newcar)
- {
- //kprintf("first third: %d", *(dirs + newcar->origin));
- //kprintf("second third: %p", *(compass + newcar->origin));
- //kprintf("third third: %d", *(*(compass + newcar->origin) + newcar->dest));
- // dirs + origin is our offset for where to start in the array
- // compass + origin is the array we use to determine what to add to the first number
- // newcar->dest gives the direction, which we use to find the offset indicating it's additive value
- int total = *(dirs + newcar->origin) + *(*(compass + newcar->origin) + newcar->dest);
- //kprintf("halfway through push\n");
- // with our offset, set the pointer here to newcar
- *(active + total) = newcar;
- }
- // called when a car clears the intersection
- static void clearint(car * done)
- {
- // dirs + origin is our offset for where to start in the array
- // compass + origin is the array we use to determine what to add to the first number
- // newcar->dest gives the direction, which we use to find the offset indicating it's additive value
- // set the array of active cars to null at this value
- //kprintf("first third: %d", *(dirs + done->origin));
- //kprintf("second third: %p", *(compass + done->origin));
- //kprintf("third third: %d", *(*(compass + done->origin) + done->dest));
- int total = *(dirs + done->origin) + *(*(compass + done->origin) + done->dest);
- *(active + total) = NULL;
-
- if (done->cv) // if this car was blocking something
- {
- cv_broadcast(done->cv, globlock); // wake all/inform them you're all good
- cv_destroy(done->cv);
- }
-
- kfree(done);
- }
- // delete active array, offset calculation arrays
- static void cleanup()
- {
- kfree(active);
- }
- // returns true if a car is turning right
- static bool rightturn(car * car)
- {
- int temp = car->origin - car->dest;
- return (temp == 1 || temp == -3);
- }
- // inits all arrays we need, lock.
- void intersection_sync_init()
- {
- kprintf("test success, %d", test[0]);
- globlock = lock_create("lightlock");
-
- if (!(globlock))
- {
- panic("Failed to create lock!\n");
- }
-
- // initilaize array of active cars
- activeinit();
- //kprintf("finished init steps\n");
- }
- /*
- * The simulation driver will call this function once after
- * the simulation has finished
- *
- * You can use it to clean up any synchronization and other variables.
- *
- */
- void intersection_sync_cleanup()
- {
- KASSERT(active);
- cleanup();
- lock_destroy(globlock);
- }
- /*
- * The simulation driver will call this function each time a vehicle
- * tries to enter the intersection, before it enters.
- * This function should cause the calling simulation thread
- * to block until it is OK for the vehicle to enter the intersection.
- *
- * parameters:
- * * origin: the Direction from which the vehicle is arriving
- * * destination: the Direction in which the vehicle is trying to go
- *
- * return value: none
- */
- void intersection_before_entry(Direction origin, Direction destination)
- {
- lock_acquire(globlock);
- car * new = newcar(origin, destination);
-
- RESTART:
- //kprintf("starting the for loop for entering\n");
- for (int i = 0; i < 12; ++i)
- {
- car * temp = *(active + i);
-
- if (temp)
- {
- //kprintf("temp at %d was not null\n", i);
- if ((temp->origin == new->origin && temp->dest != new->dest) || (temp->origin == new->dest && temp->dest == new->origin) || (temp->dest != new->dest && (rightturn(new) || rightturn(temp))))
- {
- continue;
- }
- else
- {
- // create cv for temp if it doesn't have one yet
- if(!(temp->cv))
- {
- temp->cv = cv_create("carcv");
- }
-
- //kprintf("put something to sleep\n");
- cv_wait(temp->cv, globlock); // sleep and reacquire lock once woken
- goto RESTART; // now we have to make sure there's nothing else screwing us over
- }
- }
- else
- {
- //kprintf("skipped %d because it was null\n", i);
- continue;
- }
- }
-
- //kprintf("made it out of the for loop\n");
- push(new);
- //kprintf("added a car to the int\n");
- lock_release(globlock);
- }
- /*
- * The simulation driver will call this function each time a vehicle
- * leaves the intersection.
- *
- * parameters:
- * * origin: the Direction from which the vehicle arrived
- * * destination: the Direction in which the vehicle is going
- *
- * return value: none
- */
- void intersection_after_exit(Direction origin, Direction destination)
- {
- lock_acquire(globlock);
- int position = *(dirs + origin) + *(*(compass + origin) + destination);
- clearint(*(active + position));
- //kprintf("released a car from the int\n");
- lock_release(globlock);
- }
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