traffic_synch.c 5.7 KB

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  1. #include <types.h>
  2. #include <lib.h>
  3. #include <synchprobs.h>
  4. #include <synch.h>
  5. #include <opt-A1.h>
  6. /*
  7. * This simple default synchronization mechanism allows only vehicle at a time
  8. * into the intersection. The intersectionSem is used as a a lock.
  9. * We use a semaphore rather than a lock so that this code will work even
  10. * before locks are implemented.
  11. */
  12. /*
  13. * Replace this default synchronization mechanism with your own (better) mechanism
  14. * needed for your solution. Your mechanism may use any of the available synchronzation
  15. * primitives, e.g., semaphores, locks, condition variables. You are also free to
  16. * declare other global variables if your solution requires them.
  17. */
  18. /*
  19. * replace this with declarations of any synchronization and other variables you need here
  20. */
  21. static struct lock * globlock;
  22. typedef struct cv cv;
  23. // This section contains global vars and useful functions to work with them. As well as the structs used for them
  24. typedef struct car
  25. {
  26. Direction origin;
  27. Direction dest;
  28. struct car * next;
  29. struct cv * cv;
  30. } car;
  31. typedef struct list
  32. {
  33. car * front;
  34. car * back;
  35. } list;
  36. list * active = NULL;
  37. // car initializer/allocator
  38. static car * newcar(Direction origin, Direction dest)
  39. {
  40. car * temp = kmalloc(sizeof(car));
  41. if(!(temp))
  42. {
  43. panic("Failed to create a car.\n");
  44. }
  45. temp->origin = origin;
  46. temp->dest = dest;
  47. temp->next = NULL;
  48. temp->cv = NULL;
  49. return temp;
  50. }
  51. // list initializer/allocator
  52. static list * newlist()
  53. {
  54. list * temp = kmalloc(sizeof(list));
  55. if(!(temp))
  56. {
  57. panic("Could not allocate list.\n");
  58. }
  59. temp->front = NULL;
  60. temp->back = NULL;
  61. return temp;
  62. }
  63. // push a car to the end of the active list
  64. static void push(car * newcar)
  65. {
  66. if (!(active->front))
  67. {
  68. active->front = newcar;
  69. active->back = newcar;
  70. return;
  71. }
  72. active->back->next = newcar;
  73. active->back = newcar;
  74. }
  75. // called when a car clears the intersection
  76. static void clearint(car * done)
  77. {
  78. car * temp = active->front;
  79. car * temp2 = NULL;
  80. while(temp != done)
  81. {
  82. temp2 = temp;
  83. temp = temp->next;
  84. }
  85. // first element of the list is being removed
  86. if (!(temp2))
  87. {
  88. // if this is the only element
  89. if (temp == active->back)
  90. {
  91. active->back = NULL;
  92. }
  93. active->front = active->front->next;
  94. goto SKIP1;
  95. }
  96. temp2->next = temp->next;
  97. SKIP1:
  98. if (temp->cv) // if this car was blocking something
  99. {
  100. cv_broadcast(temp->cv, globlock); // wake all/inform them you're all good
  101. cv_destroy(temp->cv);
  102. }
  103. kfree(temp);
  104. }
  105. // cleans up a list
  106. static void dellist(list * dead)
  107. {
  108. car * temp = dead->front;
  109. while (temp)
  110. {
  111. car * temp2 = temp->next;
  112. if (temp->cv) cv_destroy(temp->cv);
  113. kfree(temp);
  114. temp = temp2;
  115. }
  116. kfree(dead);
  117. }
  118. // returns true if a car is turning right
  119. static bool rightturn(car * car)
  120. {
  121. int temp = car->origin - car->dest;
  122. return (temp == 1 || temp == -3);
  123. }
  124. /*
  125. * The simulation driver will call this function once before starting
  126. * the simulation
  127. *
  128. * You can use it to initialize synchronization and other variables.
  129. *
  130. */
  131. void intersection_sync_init()
  132. {
  133. globlock = lock_create("lightlock");
  134. if (!(globlock))
  135. {
  136. panic("Failed to create lock!\n");
  137. }
  138. active = newlist();
  139. }
  140. /*
  141. * The simulation driver will call this function once after
  142. * the simulation has finished
  143. *
  144. * You can use it to clean up any synchronization and other variables.
  145. *
  146. */
  147. void intersection_sync_cleanup()
  148. {
  149. KASSERT(active);
  150. dellist(active);
  151. lock_destroy(globlock);
  152. }
  153. /*
  154. * The simulation driver will call this function each time a vehicle
  155. * tries to enter the intersection, before it enters.
  156. * This function should cause the calling simulation thread
  157. * to block until it is OK for the vehicle to enter the intersection.
  158. *
  159. * parameters:
  160. * * origin: the Direction from which the vehicle is arriving
  161. * * destination: the Direction in which the vehicle is trying to go
  162. *
  163. * return value: none
  164. */
  165. void intersection_before_entry(Direction origin, Direction destination)
  166. {
  167. lock_acquire(globlock);
  168. car * new = newcar(origin, destination);
  169. RESTART:
  170. // Nothing in intersection, so proceed
  171. if (!(active->front))
  172. {
  173. push(new);
  174. lock_release(globlock);
  175. return;
  176. }
  177. else // things are in the intersection
  178. {
  179. car * temp = active->front;
  180. while (temp)
  181. {
  182. kprintf("New o: %d, Comp o: %d, New d: %d, Comp d: %d\n", new->origin, temp->origin, new->dest, temp->dest);
  183. if (temp->origin == new->origin || (temp->origin == new->dest && temp->dest == new->origin) || (temp->dest != new->dest && (rightturn(new) || rightturn(temp))))
  184. {
  185. temp = temp->next;
  186. continue;
  187. }
  188. else
  189. {
  190. // create cv for temp if it doesn't have one yet
  191. if(!(temp->cv))
  192. {
  193. temp->cv = cv_create("carcv");
  194. }
  195. cv_wait(temp->cv, globlock); // sleep and reacquire lock once woken
  196. goto RESTART; // now we have to make sure there's nothing else screwing us over
  197. }
  198. }
  199. push(new);
  200. lock_release(globlock);
  201. }
  202. }
  203. /*
  204. * The simulation driver will call this function each time a vehicle
  205. * leaves the intersection.
  206. *
  207. * parameters:
  208. * * origin: the Direction from which the vehicle arrived
  209. * * destination: the Direction in which the vehicle is going
  210. *
  211. * return value: none
  212. */
  213. void intersection_after_exit(Direction origin, Direction destination)
  214. {
  215. lock_acquire(globlock);
  216. car * temp = active->front;
  217. while (temp)
  218. {
  219. if (temp->origin == origin && temp->dest == destination)
  220. {
  221. clearint(temp);
  222. break;
  223. }
  224. else
  225. {
  226. temp = temp->next;
  227. }
  228. }
  229. lock_release(globlock);
  230. }