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- /*-
- * Copyright (c) 1992, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * This software was developed by the Computer Systems Engineering group
- * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
- * contributed to Berkeley.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * From:
- * @(#)ashldi3.c 8.1 (Berkeley) 6/4/93
- * NetBSD: ashldi3.c,v 1.1 2005/12/20 19:28:51 christos Exp
- */
- #include "longlong.h"
- /*
- * Shift a (signed) long long value left (arithmetic shift left).
- * This is the same as logical shift left!
- */
- long long
- __ashldi3(long long a, unsigned int shift)
- {
- union uu aa;
- if (shift == 0)
- return(a);
- aa.ll = a;
- if (shift >= INT_BITS) {
- aa.ui[H] = aa.ui[L] << (shift - INT_BITS);
- aa.ui[L] = 0;
- } else {
- aa.ui[H] = (aa.ui[H] << shift) |
- (aa.ui[L] >> (INT_BITS - shift));
- aa.ui[L] <<= shift;
- }
- return (aa.ll);
- }
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