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- <html>
- <head>
- <title>randcall</title>
- <body bgcolor=#ffffff>
- <h2 align=center>randcall</h2>
- <h4 align=center>OS/161 Reference Manual</h4>
- <h3>Name</h3>
- randcall - make randomized system calls
- <h3>Synopsis</h3>
- /testbin/randcall [-f] [-c <em>count</em>] [-r <em>seed</em>] <em>callset</em>
- <h3>Description</h3>
- randcall makes randomized system calls, that is, system calls with
- completely random arguments. The <em>callset</em> determines which
- list of system calls it uses; it is either "all", which does
- everything, or a number that identifies one of the assignments, in
- which case it exercises all the system calls that are supposed to be
- working when that assignment is complete. (If the lists compiled into
- randcall are wrong, contact your course staff.)
- <p>
- Ordinarily, in case some of these calls cause process termination,
- randcall forks before making each call. This can be slow, so the -f
- option can be used to suppress this behavior.
- <p>
- The -c <em>count</em> option tells randcall to make <em>count</em>
- iterations through the list of calls it's using. (It always goes
- through the list sequentially.) The default count is 100.
- <p>
- The -r <em>seed</em> option allows one to set the pseudorandom seed
- used by randcall to generate the call arguments. The default seed is
- 0.
- <p>
- randcall prints what it's doing, so if it blows up you should be able
- to see what happened.
- <p>
- The system calls that do not take arguments are not on any of the call
- lists. Neither is <A HREF=../syscall/reboot.html>reboot</A>, to prevent
- accidental system shutdown.
- <h3>Requirements</h3>
- randcall should never under any circumstances crash the kernel, no
- matter what call list is in use.
- <h3>Bugs</h3>
- There should be an option to seed the random generator from
- <A HREF=../dev/random.html>random:</A>.
- </body>
- </html>
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