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- #include <types.h>
- #include <lib.h>
- #include <synchprobs.h>
- #include <synch.h>
- #include <opt-A1.h>
- /*
- * This simple default synchronization mechanism allows only vehicle at a time
- * into the intersection. The intersectionSem is used as a a lock.
- * We use a semaphore rather than a lock so that this code will work even
- * before locks are implemented.
- */
- /*
- * Replace this default synchronization mechanism with your own (better) mechanism
- * needed for your solution. Your mechanism may use any of the available synchronzation
- * primitives, e.g., semaphores, locks, condition variables. You are also free to
- * declare other global variables if your solution requires them.
- */
- /*
- * replace this with declarations of any synchronization and other variables you need here
- */
- static struct semaphore * intersectionSem;
- static struct lock * globlock;
- static struct semaphore * nsem;
- static struct semaphore * esem;
- static struct semaphore * ssem;
- static struct semaphore * ssem;
- // This section contains global vars and useful functions to work with them. As well as the structs used for them
- typedef struct car
- {
- Direction origin;
- Direction dest;
- bool old;
- car * next;
- } car;
- typedef struct list
- {
- car * front;
- car * back;
- } list;
- list * queue = NULL;
- list * active = NULL;
- // car initializer/allocator
- car * newcar(Direction origin, Direction dest)
- {
- car * temp = kmalloc(sizeof(car));
-
- if(!(temp))
- {
- kprintf("Failed to create a car.");
- panic();
- }
-
- temp->origin = origin;
- temp->dest = dest;
- temp->old = 0;
- temp->next = NULL;
- }
- // list initializer/allocator
- list * newlist()
- {
- list * temp = kmalloc(sizeof(list));
-
- if(!(temp))
- {
- kprintf("Could not allocate list.");
- panic();
- }
-
- temp->front = NULL;
- temp->back = NULL;
- }
- // puts a car into the queue, at the front if front is true, the back otherwise
- void enqueue(car * newcar, bool front)
- {
- if (!(queue->back))
- {
- queue->front = newcar;
- queue->back = newcar;
- }
-
- if (front)
- {
- car * temp = queue->front;
- queue->front = newcar;
- newcar->next = temp;
-
- return;
- }
-
- queue->back->next = newcar;
- queue->back = newcar;
- }
- // push a car to the end of the active list
- void push(car * newcar)
- {
- if (!(active->front))
- {
- active->front = newcar;
- active->back = newcar;
- }
-
- active->back->next = newcar;
- active->back = newcar;
- }
- // remove an element from the front of the queue
- car * pop()
- {
- if (!(queue->front))
- {
- return NULL;
- }
-
- if (queue->front == queue->back)
- {
- queue->back == NULL;
- }
-
- car * temp = queue->front;
- queue->front = queue->front->next;
- return temp;
- }
- // called when a car clears the intersection
- void clearint(car * done)
- {
- car * temp = active->front();
- car * temp2 = NULL;
-
- while(temp != done)
- {
- temp = active->next;
- temp2 = temp;
- }
-
- // first element of the list is being removed
- if (!(temp2))
- {
- active->front = active->front->next;
- goto SKIP1;
- }
-
- temp2->next = temp->next;
- SKIP1:
- kfree(temp);
- }
- // cleans up a list
- void dellist(list * dead)
- {
- car * temp = dead->front;
-
- while (temp)
- {
- car * temp2 = temp->next;
- kfree(temp);
- temp = temp2;
- }
-
- kree(dead);
- }
- // returns true if a car is turning right
- bool rightturn(car * car)
- {
- int temp = car->origin - car->dest;
- return (temp == 1 || temp == -3)
- }
- /*
- * The simulation driver will call this function once before starting
- * the simulation
- *
- * You can use it to initialize synchronization and other variables.
- *
- */
- void
- intersection_sync_init(void)
- {
- /* replace this default implementation with your own implementation */
- intersectionSem = sem_create("intersectionSem",1);
- if (intersectionSem == NULL)
- {
- panic("could not create intersection semaphore");
- }
- return;
-
- nsem = sem_create("nsem",1);
- if (intersectionSem == NULL)
- {
- panic("could not create intersection semaphore");
- }
- return;
-
- intersectionSem = sem_create("intersectionSem",1);
- if (intersectionSem == NULL)
- {
- panic("could not create intersection semaphore");
- }
- return;
-
- intersectionSem = sem_create("intersectionSem",1);
- if (intersectionSem == NULL)
- {
- panic("could not create intersection semaphore");
- }
- return;
-
- intersectionSem = sem_create("intersectionSem",1);
- if (intersectionSem == NULL)
- {
- panic("could not create intersection semaphore");
- }
- return;
- }
- /*
- * The simulation driver will call this function once after
- * the simulation has finished
- *
- * You can use it to clean up any synchronization and other variables.
- *
- */
- void
- intersection_sync_cleanup(void)
- {
- /* replace this default implementation with your own implementation */
- KASSERT(intersectionSem);
-
- sem_destroy(intersectionSem);
- }
- /*
- * The simulation driver will call this function each time a vehicle
- * tries to enter the intersection, before it enters.
- * This function should cause the calling simulation thread
- * to block until it is OK for the vehicle to enter the intersection.
- *
- * parameters:
- * * origin: the Direction from which the vehicle is arriving
- * * destination: the Direction in which the vehicle is trying to go
- *
- * return value: none
- */
- void
- intersection_before_entry(Direction origin, Direction destination)
- {
- /* replace this default implementation with your own implementation */
- (void)origin; /* avoid compiler complaint about unused parameter */
- (void)destination; /* avoid compiler complaint about unused parameter */
- KASSERT(intersectionSem);
- P(intersectionSem);
- }
- /*
- * The simulation driver will call this function each time a vehicle
- * leaves the intersection.
- *
- * parameters:
- * * origin: the Direction from which the vehicle arrived
- * * destination: the Direction in which the vehicle is going
- *
- * return value: none
- */
- void
- intersection_after_exit(Direction origin, Direction destination)
- {
- /* replace this default implementation with your own implementation */
- (void)origin; /* avoid compiler complaint about unused parameter */
- (void)destination; /* avoid compiler complaint about unused parameter */
- KASSERT(intersectionSem);
- V(intersectionSem);
- }
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