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- #ifndef __source1_H__
- #define __source1_H__
- #include <iostream>
- using namespace std;
- class Triehard // compressed binary trie
- // constructor should make a left and right that are empty for search to work
- // magnitude is 1 for length 1, so it must be >= 1
- // flag means the value ending there is being stored
- {
- private:
-
- class Trienode
- {
- private:
-
- int magnitude;
- bool flag;
- Trienode * left;
- Trienode * right;
-
- //Convenient method for printing.
- //Returns a string to be able to chain
- //printing more easily.
- //Side is either 0 (left), or 1 (right)
- string getNodeVal(int side)
- {
- string output = "";
-
- for(int i = 0; i < magnitude; ++i)
- {
- output += to_string(side);
- }
-
- return output;
- }
-
- public:
-
- Trienode(int magnitude, bool flag):
- magnitude{magnitude}, flag{flag}
- {
- left = nullptr;
- right = nullptr;
- }
-
- ~Trienode() // Unsure about syntax, if this will play nicely with delete method
- {
- delete left;
- delete right;
- delete this;
- }
-
- int getMag()
- {
- return magnitude;
- }
- bool getFlag()
- {
- return flag;
- }
-
- //Side is 0 (left) or 1 (right)
- void print(int side, string output = "")
- {
- string val = getNodeVal(side);
-
- if(getFlag())
- {
- cout << output + val << endl;
- }
- if(left != nullptr)
- {
- left->print(0, output + val);
- }
- if(right != nullptr)
- {
- right->print(1, output + val);
- }
- }
-
- Trienode * getLeft()
- {
- return left;
- }
-
- Trienode * getRight()
- {
- return right;
- }
-
- void addMag()
- {
- ++magnitude;
- }
-
- void subMag()
- {
- --magnitude;
- }
-
- void tFlag()
- {
- flag = true;
- }
-
- void fFlag()
- {
- flag = false;
- }
-
- Trienode * setLeft(int mag, bool flg)
- {
- left = new Trienode(mag, flg);
- return left;
- }
-
- Trienode * setRight(int mag, bool flg)
- {
- right = new Trienode(mag, flg);
- return right;
- }
-
- void copyLeft(Trienode * node)
- {
- left = node;
- }
-
- void copyRight(Trienode * node)
- {
- right = node;
- }
- };
-
- Trienode * left;
- Trienode * right;
-
- public:
-
- Triehard() // Initializes both sides as empty, but makes it searchable, mutatable
- {
- left = new Trienode(0, false);
- right = new Trienode(0, false);
- }
-
- ~Triehard() // Same concern (syntax) as nodes, don't forget to write an erase method as well, maybe an empty/wipe
- {
- delete left;
- delete right;
- delete this;
- }
-
- void print()
- {
- //Default param arg seems to be a bit different
- //than i thought. Leaving it in the node print
- //function, try to fix later perhaps?
- if(left != nullptr)left->print(0);
- if(right != nullptr)right->print(1);
- }
-
- bool search(int * val, int len) // val is the string, len is its length
- {
- Trienode * curnode;
- bool side; // represents if you are on the left or right (right being true)
- if (val[0])
- {
- curnode = right;
- side = true;
- }
- else
- {
- curnode = left;
- side = false;
- }
-
- int curmag = curnode->getMag();
-
- for (int i = 0; i < len; i++) // each iteration checks the current character for accuracy. it does not prepare for the next character like the preamble
- {
- if (val[i]) // if next digit is 1
- {
- if (side) // if you're on the right
- {
- if (curmag) // if your current magnitude is >= 1 (still info "left" in this node)
- {
- --curmag;
- continue;
- }
-
- if (curnode->getRight()) // If current node is "exhausted", move on to next one
- {
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- continue;
- }
- else
- {
- return false;
- }
-
- }
- else
- {
- if (curmag)
- {
- return false;
- }
-
- if (curnode->getRight())
- {
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- side = true;
- continue;
- }
- else
- {
- return false;
- }
- }
- }
- else
- {
- if (!side)
- {
- if (curmag)
- {
- --curmag;
- continue;
- }
-
- if (curnode->getLeft())
- {
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- continue;
- }
- else
- {
- return false;
- }
- }
- else
- {
- if (curmag)
- {
- return false;
- }
-
- if (curnode->getLeft())
- {
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- side = false;
- continue;
- }
- else
- {
- return false;
- }
- }
- }
- }
-
- return curnode->getFlag();
- }
-
- void insert(int * val, int len) // assumes valid input
- {
- Trienode * curnode;
- bool side; // represents if you are on the left or right (right being true)
- if (val[0])
- {
- curnode = right;
- side = true;
- }
- else
- {
- curnode = left;
- side = false;
- }
-
- int curmag = curnode->getMag();
-
- for (int i = 0; i < len; i++)
- {
- if (val[i]) // if next digit is 1
- {
- if (side) // if you're on the right
- {
- if (curmag) // if your current magnitude is >= 1 (still info "left" in this node)
- {
- --curmag;
- continue;
- }
- else if (curnode->getRight()) // If current node is "exhausted", move on to next one
- {
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- continue;
- }
- else if (!(curnode->getLeft())) // if there are no subtrees, just increase this node's magnitude
- {
- curnode->addMag();
- continue;
- }
- else // we're on a "1" node, but it is depleted, and there is a left subtree. so, we create a new node to the right to represent this bit
- {
- curnode = curnode->setRight(1, false);
- continue;
- }
-
- }
- else // we're on a left subtree, but have a 1 coming up
- {
- if (curmag) // this means we have a value here, so we need to split this node up, branching to the right will be handled by following code
- {
- Trienode * newnode = new Trienode(0, false); // this will be the second half of the big node
-
- while (curmag) // fills newnode with the extra magnitude
- {
- curnode->subMag();
- newnode->addMag();
- }
-
- newnode->copyLeft(curnode->getLeft()); // move the children to the bottom half
- newnode->copyRight(curnode->getRight());
- curnode->copyLeft(newnode); // put new node at left of curnode
- curnode->copyRight(nullptr); // nothing is in the right yet
- goto SKIP1; // skip next if check since we know new right is NULL
- }
-
- if (curnode->getRight()) // we can and should move to the right. once there, we sub 1 from magnitude and move on.
- {
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- side = true;
- continue;
- }
- else // we are on left, it is empty, and the right side is empty. create and set that node to curnode->
- {
- SKIP1:
- curnode = curnode->setRight(1, false);
- side = true;
- continue;
- }
- }
- }
- else // next digit is a 0
- {
- if (!side) // on a left subtree
- {
- if (curmag) // still have 0s "remaining" at this node
- {
- --curmag;
- continue;
- }
- else if (curnode->getLeft()) // no 0s remaining, but there is a left subtree
- {
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- continue;
- }
- else if (!(curnode->getRight())) // no subtrees and we're on the correct side, so add to this node's magnitude
- {
- curnode->addMag();
- continue;
- }
- else // no 0s remaining, no left subtree, and we are going to add one.
- {
- curnode = curnode->setLeft(1, false);
- continue;
- }
- }
- else // we're on a right subtree but have a 0 coming up
- {
- if (curmag) // this means we have a value here, so we need to split this node up and branch to the left before this point
- {
- Trienode * newnode = new Trienode(0, false); // this will be the second half of the big node
-
- while (curmag) // fills newnode with the extra magnitude
- {
- curnode->subMag();
- newnode->addMag();
- }
-
- newnode->copyLeft(curnode->getLeft()); // move the children to the bottom half
- newnode->copyRight(curnode->getRight());
- curnode->copyLeft(nullptr); // nothing is in the left yet
- curnode->copyRight(newnode); // put new node at right of curnode
- goto SKIP2; // skip next if check since we know new left is NULL
- }
-
- if (curnode->getLeft()) // we can and should move to the left. once there, we sub 1 from magnitude and move on.
- {
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- side = false;
- continue;
- }
- else // we are on right, it is empty, and the left side is empty. create and set that node to curnode->
- {
- SKIP2:
- curnode = curnode->setLeft(1, false);
- side = false;
- continue;
- }
- }
- }
- }
-
- curnode->tFlag();
- }
-
- void cut(int * val, int len) // this is delete because i can't use delete :(
- {
- Trienode * curnode;
- Trienode * prevnode = nullptr;
- bool side; // represents if you are on the left or right (right being true)
- bool side2; // previous node's side
- if (val[0])
- {
- curnode = right;
- side = true;
- side2 = true;
- }
- else
- {
- curnode = left;
- side = false;
- side2 = false;
- }
-
- int curmag = curnode->getMag();
-
- for (int i = 0; i < len; i++) // each iteration checks the current character for accuracy. it does not prepare for the next character like the preamble
- {
- if (val[i]) // if next digit is 1
- {
- if (side) // if you're on the right
- {
- if (curmag) // if your current magnitude is >= 1 (still info "left" in this node)
- {
- --curmag;
- side2 = side;
- continue;
- }
-
- if (curnode->getRight()) // If current node is "exhausted", move on to next one
- {
- prevnode = curnode;
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- side2 = side;
- continue;
- }
- else // node doesn't exist
- {
- return;
- }
-
- }
- else
- {
- if (curmag) // node doesn't exist
- {
- return;
- }
-
- if (curnode->getRight())
- {
- prevnode = curnode;
- curnode = curnode->getRight();
- curmag = curnode->getMag() - 1;
- side = true;
- side2 = false;
- continue;
- }
- else // node doesn't exist
- {
- return;
- }
- }
- }
- else
- {
- if (!side)
- {
- if (curmag)
- {
- --curmag;
- side2 = side;
- continue;
- }
-
- if (curnode->getLeft())
- {
- prevnode = curnode;
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- side2 = side;
- continue;
- }
- else // node doesn't exist
- {
- return;
- }
- }
- else
- {
- if (curmag) // node doesn't exist
- {
- return;
- }
-
- if (curnode->getLeft())
- {
- prevnode = curnode;
- curnode = curnode->getLeft();
- curmag = curnode->getMag() - 1;
- side = false;
- side2 = true;
- continue;
- }
- else // node doesn't exist
- {
- return;
- }
- }
- }
- }
-
- // at this point, we have curnode being the "end" of our value
- if (!(prevnode)) // if we are deleting one of the 2 base trees
- {
- if (side)
- {
- right->fFlag();
- }
- else
- {
- left->fFlag();
- }
- }
- else if (curnode->getLeft() && curnode->getRight()) // we have shit to both sides, just unflag
- {
- curnode->fFlag();
- }
- else if (!(curnode->getLeft()) && !(curnode->getRight())) // if our node has no children, destroy it and change parent's reference to NULL
- {
- if (side)
- {
- delete curnode;
- prevnode->copyRight(nullptr);
- }
- else
- {
- delete curnode;
- prevnode->copyLeft(nullptr);
- }
- }
- else if (side && curnode->getLeft() && prevnode->getLeft() && side2 && !(prevnode->getFlag()) && !(prevnode->getLeft()))
- // we are on the right, we have shit to the left, and the parent has nothing to the left, and is not flagged
- // this is a rare case where we do have to compress
- {
- while (curnode->getMag()) // Change mag to parent
- {
- curnode->subMag();
- prevnode->addMag();
- }
-
- prevnode->copyLeft(curnode->getLeft()); // Move left side up, delete old data
- curnode->copyLeft(nullptr);
- prevnode->copyRight(nullptr);
- delete curnode;
- }
- else if (!(side) && curnode->getRight() && prevnode->getRight() && !(side2) && !(prevnode->getFlag()) && !(prevnode->getRight()))
- // we are on the left, we have shit to the right, and the parent has nothing to the right, and is not flagged
- // the same rare case as above
- {
- while (curnode->getMag()) // Change mag to parent
- {
- curnode->subMag();
- prevnode->addMag();
- }
-
- prevnode->copyRight(curnode->getRight()); // Move left side up, delete old data
- curnode->copyRight(nullptr);
- prevnode->copyLeft(nullptr);
- delete curnode;
- }
- else if ((side && curnode->getLeft()) || (!(side) && curnode->getRight()))
- // we are to the right and have shit to the left or vice versa
- {
- curnode->fFlag();
- }
- else if (side) // we are on the right and have shit to the right
- {
- Trienode * child = curnode->getRight();
- while (child->getMag()) // moves magnitude from child to parent we are removing
- {
- child->subMag();
- curnode->addMag();
- }
-
- if (child->getFlag()) curnode->tFlag(); // Sets flag based on child
- else curnode->fFlag();
-
- curnode->copyLeft(child->getLeft()); // moves child's children to our parent node
- curnode->copyRight(child->getRight());
- child->copyLeft(nullptr); // Change child's children to null to allow for safe deletion
- child->copyRight(nullptr);
- delete child;
- }
- else // we are on the left and have shit to the left
- {
- Trienode * child = curnode->getLeft();
- while (child->getMag()) // moves magnitude from child to parent we are removing
- {
- child->subMag();
- curnode->addMag();
- }
-
- if (child->getFlag()) curnode->tFlag(); // Sets flag based on child
- else curnode->fFlag();
-
- curnode->copyLeft(child->getLeft()); // moves child's children to our parent node
- curnode->copyRight(child->getRight());
- child->copyLeft(nullptr); // Change child's children to null to allow for safe deletion
- child->copyRight(nullptr);
- delete child;
- }
- }
- };
- #endif
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